![]() We will be monitoring realm health and populations should additional realms be needed. As a part of the initial launch, players may still experience some queues. We've expanded the capacity of our realms for Season of Discovery to support more players. Additionally, the Honor system and Battlegrounds will be available from day one. Put Your Builds and Skills to the Testįor players more interested in testing their builds and skills against others, there will be an outdoor PvP event in Ashenvale. Classic Dungeons ReimaginedĮach phase's level cap will provide new content for players to experience, starting with the level 25 Blackfathom Deeps 10-player raid: formerly a level-up 5-player dungeon, it has been reworked with redesigned boss encounters to offer exciting challenges that will put players' builds to the test. Over time, the cap will incrementally increase to offer a more progressive endgame experience that will shift with each level band as new abilities become available for players during level-up. ![]() Season of Discovery will start with an initial level cap of 25. Rune engraving will allow players to apply and remove abilities at will as they experiment with different builds to create a truly unique play experience. Some runes will be in plain sight, others will be tucked away, and a few will require teamwork to access. These runes can augment player characters in new and exciting ways by providing access to abilities not available in WoW Classic. Hidden throughout Azeroth are special runes waiting to be discovered. This Season brings an initial level cap of 25 and a new level-25 endgame, including a 10-player Blackfathom Deeps raid with new mechanics, new and reimagined bosses to challenge player tactics and strategies, and fresh rewards. Its 100% worth the cost once you can get it though.Season of Discovery is now live for World of Warcraft® Classic! The time has come to gather your friends, create a new character, and scour the lands of Azeroth to discover class-altering abilities, new endgame activities, and a new Rune Engraving system. I mean ya this is an option but keep in mind it will set you back 70m in the cost for the grace of the elves and for the porters and you need to re fill it every 500 ore Originally posted by Aquasword480:So the actual way to AFK mine requires 3 things. Otherwise you will need to click to refresh stamina and to fill your ore box. Otherwise the high level equivalent are the corrupted seren stones in Prifddinas which takes Plague's End a very long term goal quest. However you must complete the quest Darkness of Hallowvale to do this. Even more likely they are wearing the "Grace of the Elves" an expensive skilling necklace which sorts up to 500 porter charges.Īlternatively as stated other afk mining areas are Daeyalt Ore this gets you between 40k - 60k exp an hour and the ore stacks so you don't need to drop it. If you see people AFKing in one spot for a long time without stopping they are more likely using porters. The higher level the porter the more items it can send before its full consumed. Porters are items made with divination and they auto-transport various resources like ore to the bank. What they do is whenever you consume a stone spirit, which is auto consumed upon getting an ore of that type, your stamina refills to max in this way you don't have to click to refill stamina. Stone Spirits and the potion can easily be bought on the GE. You need to have a perfect juju mining potionģ. You need to have stone spirits of the ore you are miningĢ. So the actual way to AFK mine requires 3 things.ġ.
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